My goal is to create seamless, robust pipelines that enhance production efficiency and empower creative teams to achieve their vision. I bring a problem-solving mindset to every challenge, from tool development to large-scale workflow automation.
Proficient in Python, C++, Maya, and Houdini, specializing in building custom tools and automating production pipelines. Have got experience in shader writing.
Specializing in: Tool Development, Process Automation, and Artist Support.
Career Goal: Seeking a full-time Pipeline TD role within a dynamic UK-based studio where I can make a tangible impact on production.
UI/UX Designer – Sproute Media, Nashik, India | Jan 2023 – Apr 2023
Gathered and evaluated user requirements, illustrating design ideas using storyboards, process flows, and sitemaps.
Designed core graphic user interface elements, like menus, tabs, widgets, and navigation buttons.
Developed UI mockups and prototypes that clearly illustrated how sites would function and look.
Conducted layout adjustments based on user feedback.
Graphic Designer – Sproute Media, Nashik, India | Aug 2019 – Jan 2020
Created and designed a wide range of print and digital materials, ensuring adherence to brand guidelines.
Retouched and manipulated images using the Adobe Creative Suite.
Assembled final presentation materials for printing and digital deployment.
Bournemouth University – Poole, England | Sep 2025 MSc Computer Animation and VFX
Amity University Mumbai – Mumbai, India | July 2023 BSc Animation and VFX